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Cyber & Game Dev
Playable prototypes · WebGL · Neon UI

I buildfuturisticgames & cyber UI.

Blending Unity, WebGL and neon UI systems.Highlight: cyber UI & playable demos

UnityGodotWebGLNext.jsTailwind
Live Demo
Pacman
AI patrols · Algorithm Pathfinding · WebGL build
Open Demo ↗

ABOUT ME

I build futuristic games and cyber-style interfaces — blending Unity, WebGL, and modern web technologies. My focus is on gameplay prototypes, neon UI, motion, and creating interactive experiences with a sci-fi feel.

SKILL SET

UnityGodotWebGLNext.jsReactTailwindC#JavaScriptCyber UI

PROJECT SHOWCASE

Pacman

Pacman

a game that have a afouc to show an algorithm pathfinding whics is Bfs

GodotWebGL
Tetris

Tetris

Tetris clone built in Godot, with scoring, hold, next queue, and SRS rotation

GodotDesktop App

CONTACT

GET IN TOUCH

Interested in collaborations, testing my demos, or discussing futuristic UI concepts?Feel free to reach out — I usually reply within a few days.